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Softonic review

High Times: Donut Therapy RPG that Blends Cooking and Story

High Times, developed by Yangyang Mobile, is a role-playing 'donut therapy' simulator where you manage a mood-focused cafe on Windows. The game pairs fast-paced cooking mechanics with branching visual-novel dialogue to shape customers' emotional arcs. Key elements include full English voice acting, a character creator, and shop customization alongside narrative choices. Fans of cozy simulation, dating sims, and character-driven visual novels seeking strong writing and stylized hand-drawn art will find this appealing.

What kind of game is it?

Inside the cafe you act as manager of The Hotbox and combine active cooking with story choices. Play alternates between a timed donut-preparation minigame and dialogue sequences, creating a loop that links recipe outcomes to characters' moods. This design places the title between management simulation and a branching visual novel, asking players to meet service targets while navigating interpersonal drama.

Does it have varied modes and mechanics?

While managing the shop the focus remains single-player and relationship-driven. The game supports deep social systems: interact with over 30 customers, pursue six romanceable leads, and customize the protagonist with a character creator. Cafe progression ties into unlocks and items, for example:

  • Over 100 decorative shop items for customization
  • Unlockable recipes and tools that alter service options
  • Distinct storylines linked to customer moods and choices

What does the game look and sound like?

Visually and sonically the title uses hand-drawn comic-book line art combined with vaporwave color palettes for a vivid presentation. The narration is dialogue-heavy and fully voiced in English, with credited performers such as LilyPichu and Johnny Yong Bosch among the cast; the protagonist is unvoiced. That production emphasis gives character moments weight and makes conversations central to the experience.

Is it hard to get started and what keeps you returning?

When learning its systems, players encounter a paced, timing-based cooking minigame that rewards practice and recipe mastery. Progression comes through unlocking new recipes, tools, and shop items, and the narrative structure supports replaying routes to discover alternate outcomes. The game features more than fifty distinct endings and multiple romance arcs, factors that drive repeat play and exploration of different choices.

Recommendation: best for patient, story-focused players

The game suits players who prefer deliberate, character-centered experiences and enjoy exploring multiple outcomes. However, its design asks for repeated sessions and careful decision-making to reveal its full scope, so casual players seeking quick, self-contained sessions may not get the most from it. For those prepared to invest attention, it rewards patience with layered relationship work and discovery.

  • Pros

    • Full English voice acting with credited performers
    • Branching narrative with numerous endings encourages replay
    • Hand-drawn comic-book art paired with vaporwave palettes
  • Cons

    • Timed cooking minigame requires practice to master
    • Dialogue-heavy structure favors longer sessions over quick plays
    • Many endings demand repeated playthroughs to see all outcomes
 0/1

App specs

Also available in other platforms

Program available in other languages


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